manhunt halifax
Saturday, September 17, 2011
Tonight!
7pm
Be there or be square!
Monday, August 22, 2011
Saturday, September 3rd
Thursday, August 18, 2011
Manhunt Queen and South
Saturday August 20th, 7pm
Meet at the corner of Queen and South at 7pm. Bring an arm band, some friends (or come alone and make some new friends), and your game face. It's time to play tag!
First game runs 7:10-8, second game 8-8:45.
Bring a watch, phone, or other time-keeping device if you plan on hiding.
Manhunt is just as even more awesome in the rain!
Saturday, July 23, 2011
Manhunt July 30th - Clyde and Birmingham
When: Saturday, 30 July 2011 at 7pm
Where: Clyde and Birmingham
Manhunt is just as EVEN MORE AWESOME IN THE RAIN.
Find us on Facebook or Twitter
EVERYONE IS WELCOME.
Questions? Location Suggestions? Manhunt Halifax is a project of Marion Waldron-Blain.
View Manhunt - Clyde and Birmingham in a larger map
Tuesday, July 12, 2011
Next Game July 30th
Tuesday, June 21, 2011
Next Game July 2nd
When: Saturday, 2 July 2011 at 7pm
Where: The Boardwalk meet at The Wave
Remember to bring: HIGHLY VISIBLE ARMBAND
This is all you need to have a great time!
Manhunt is just as EVEN MORE AWESOME IN THE RAIN.
Find us on Facebook or Twitter
EVERYONE IS WELCOME.
Questions? Location Suggestions? Manhunt Halifax is a project of Marion Waldron-Blain.
View Manhunt - The Wave in a larger map
BASIC MANHUNT RULES:
adapted from www.manhunt-edmonton.com
Manhunt is a hide-and-seek variant. The game starts out with one person, known as the MANHUNTER, who is "it". The MANHUNTER is selected by RHYMING ELIMINATION - eliminated players are designated FUGITIVES and a free to escape while they can. The last FUGITIVE is given 120 seconds to escape before the MANHUNTER can give chase.
If a FUGITIVE is tagged by a MANHUNTER, she or he is BRAINWASHED and forced to join the side of the MANHUNTERS. At the end of the designated time limit (1 hour), all FUGITIVES who have not been BRAINWASHED are declared the winners.
Play occurs within predetermined boundaries. If a FUGITIVE exits these boundaries for any reason, she/he joins the MANHUNTERS. Players are identified as being distinct from the general civilian population by means of a HIGHLY-VISIBLE ARMBAND.